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Uses of Wifi



Wi-Fi® (also WiFi, wifi, etc.) is a brand originally licensed by the Wi-Fi Alliance® to describe the underlying technology of wireless local area networks (WLAN) based on the IEEE 802.11 specifications. It was developed to be used for mobile computing devices, such as laptops, in LANs, but is now increasingly used for more services, including Internet and VoIP phone access, gaming, and basic connectivity of consumer electronics such as televisions and DVD players, or digital cameras. More standards are in development that will allow Wi-Fi to be used by cars in highways in support of an Intelligent Transportation System to increase safety, gather statistics, and enable mobile commerce (see IEEE 802.11p). Wi-Fi® and the Wi-Fi CERTIFIED™ logo are registered trademarks of the Wi-Fi Alliance® - the trade organization that tests and certifies equipment compliance with the 802.11x standards.


Uses

A person with a Wi-Fi enabled device such as a computer, cell phone or PDA can connect to the Internet when in proximity of an access point. The region covered by one or several access points is called a hotspot. Hotspots can range from a single room to many square miles of overlapping hotspots. Wi-Fi can also be used to create a mesh network. Both architectures are used in community networks, municipal wireless networks like Wireless Philadelphia, and metro-scale networks like M-Taipei.


 


Wi-Fi also allows connectivity in peer-to-peer mode, which enables devices to connect directly with each other. This connectivity mode is useful in consumer electronics and gaming applications.


 


When the technology was first commercialized there were many problems because consumers could not be sure that products from different vendors would work together. The Wi-Fi Alliance began as a community to solve this issue so as to address the needs of the end user and allow the technology to mature. The Alliance created the branding Wi-Fi CERTIFIED to show consumers that products are interoperable with other products displaying the same branding.


Wi-Fi: How it works

A typical Wi-Fi setup contains one or more Access Points (APs) and one or more clients. An AP broadcasts its SSID (Service Set Identifier, "Network name") via packets that are called beacons, which are usually broadcast every 100 ms. The beacons are transmitted at 1 Mbit/s, and are of relatively short duration and therefore do not have a significant effect on performance. Since 1 Mbit/s is the lowest rate of Wi-Fi it assures that the client who receives the beacon can communicate at least 1 Mbit/s. Based on the settings (e.g. the SSID), the client may decide whether to connect to an AP.


 


 If two APs of the same SSID are in range of the client, the client firmware might use signal strength to decide which of the two APs to make a connection to. The Wi-Fi standard leaves connection criteria and roaming totally open to the client. This is a strength of Wi-Fi, but also means that one wireless adapter may perform substantially better than the other. Since Wi-Fi transmits in the air, it has the same properties as a non-switched ethernet network. Even collisions can therefore appear as in non-switched ethernet LAN's. Unlike a wired Ethernet, and like most packet radios, Wi-Fi cannot do collision detection, and instead uses a packet exchange (RTS/CTS used for Collision Avoidance or CA) to try to avoid collisions.

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